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First try eCos port for uGFX
- From: "Andrew Hannam" <andrewh at inmarket dot com dot au>
- To: "'eCos Discussion'" <ecos-discuss at ecos dot sourceware dot org>
- Date: Wed, 2 Jul 2014 12:23:45 +1000
- Subject: First try eCos port for uGFX
- Authentication-results: sourceware.org; auth=none
I have implemented a first attempt at an eCos port for uGFX.
Unfortunately I have run out of time for now as I have to spend time on some
other work.
I wanted to put this up here in case someone in the eCos community would
like to continue that process to get a full working port and package
together for uGFX under eCos.
Where it is at...
- The eCos port can be found in the eCos branch of the uGFX git repository
at https://bitbucket.org/Tectu/ugfx.git
- The uGFX GOS module port should be complete but is probably not
implemented very well. Eg currently it assumes the C runtime
is initialised to use functions such as malloc() and free().
- There is a board interface file
"boards/addons/gdisp/board_framebuffer_eCos.h" that should interface the
uGFX
library using the uGFX framebuffer driver to the eCos framebuffer device.
This file should be copied into the
users project and renamed "board_framebuffer.h". Alternatively any of the
other uGFX display drivers
can be used.
- Code is written but has not been compiled or tested. Unfortunately I have
not yet got the eCos tools working on my
machine (Win8.1 x64, 64 bit Cygwin). I suspect I need to install 32 bit
Cygwin but currently have run out of time.
- No packaging has been started yet. It looks like all the uGFX compile
options could very easily be added to
make a "full featured" eCos package as the options system looks
relatively compatible.
If no-one is able to take it up, I hope in the next few weeks I will be able
to get back to it.
Regards,
Andrew.
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