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On Fri, Nov 25, 2005 at 01:55:10PM +0900, Hajime Ishitani wrote: > Hello > > When I used an IRL level in SH4, interrupt is not called for ever if > a level was zero. This patch can change priority sequence by > private variable. An initial value is set in 0 with a compiler. > When a change is necessary, a developer initializes this variable. Thanks. I committed this patch. I also fixed the compiler warning and fix the compiler error with the dreamcast driver. Andrew
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