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Re: RLTK8139 interrupt priority patch


On Fri, Nov 25, 2005 at 01:55:10PM +0900, Hajime Ishitani wrote:
> Hello
> 
> When I used an IRL level in SH4, interrupt is not called for ever if
> a level was zero.  This patch can change priority sequence by
> private variable.  An initial value is set in 0 with a compiler.
> When a change is necessary, a developer initializes this variable.

Thanks. I committed this patch. I also fixed the compiler warning and
fix the compiler error with the dreamcast driver.

        Andrew

Attachment: diff_rtl8139.patch
Description: Text document


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